Best Fantasy Books of All Time

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Best Fantasy Books of All Time includes Night Watch, Under Heaven, Night Watch, Graceling (2009), The Belgariad V.2 (2002), Ender's Game (2002).

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Night Watch

Night Watch

They are the "Others," an ancient race of supernatural beings—magicians, shape-shifters, vampires, and healers—who live among us. Human born, they must choose a side to swear allegiance to—the Dark or the Light—when they come of age.

For a millennium, these opponents have coexisted in an uneasy peace, enforced by defenders like the Night Watch, forces of the Light who guard against the Dark. But prophecy decrees that one supreme "Other" will arise to spark a cataclysmic war.

Anton Gorodetsky, an untested mid-level Light magician with the Night Watch, discovers a cursed young woman—an Other of tremendous potential unallied with either side—who can shift the balance of power. With the battle lines between Light and Dark drawn, the magician must move carefully, for one wrong step could mean the beginning of annihilation.

Under Heaven

Under Heaven
View our feature on Guy Gavriel Kay's Under Heaven.In his latest innovative novel, the award-winning author evokes the dazzling Tang Dynasty of 8th-century China in a story of honor and power.

Inspired by the glory and power of Tang dynasty China, Guy Gavriel Kay has created a masterpiece.

It begins simply. Shen Tai, son of an illustrious general serving the Emperor of Kitai, has spent two years honoring the memory of his late father by burying the bones of the dead from both armies at the site of one of his father's last great battles. In recognition of his labors and his filial piety, an unlikely source has sent him a dangerous gift: 250 Sardian horses.

You give a man one of the famed Sardian horses to reward him greatly. You give him four or five to exalt him above his fellows, propel him towards rank, and earn him jealousy, possibly mortal jealousy. Two hundred and fifty is an unthinkable gift, a gift to overwhelm an emperor.

Wisely, the gift comes with the stipulation that Tai must claim the horses in person. Otherwise he would probably be dead already...

Night Watch

Night Watch

Sir Sam Vimes gets knocked back in time thirty years in this rollicking adventure in Terry Pratchett's bestselling Discworld® series

One moment Sir Sam Vimes is in his old-patrolman form, chasing a sweet-talking psychopath across the rooftops of Ankh-Morpork. The next, he's lying naked in the street, having been sent back thirty years, courtesy of a group of time-manipulating monks who won't leave well-enough alone. This Discworld is a dark place that Vimes remembers all too well—three decades before his title, fortune, beloved wife, and child on the way. Worse still, the murderer he's pursuing has been transported back with him. And on top of that—it's the eve of a fabled street rebellion that killed a few good (and not so good) men. Sam Vimes knows his duty, and by changing history he might just save some worthwhile necks—though it could cost him his own personal future. Plus there's a chance to steer a novice watchman straight and teach him a valuable thing or three about policing—an impressionable young copper named Sam Vimes.

Graceling

release date: Jan 01, 2009
Graceling
Kristin Cashore's best-selling, award-winning fantasy Graceling tells the story of the vulnerable yet strong Katsa, a smart, beautiful teenager who lives in a world where selected people are given a Grace, a special talent that can be anything from dancing to swimming. Katsa's is killing. As the king's niece, she is forced to use her extreme skills as his thug. Along the way, Katsa must learn to decipher the true nature of her Grace . . . and how to put it to good use. A thrilling, action-packed fantasy adventure (and steamy romance!) that will resonate deeply with adolescents trying to find their way in the world.
 
Awards: Winner of the Mythopoeic Fantasy Award for Children's Literature, winner of the SIBA Book Award/YA, Indies Choice Book Award Honor Book, ALA Best Book for Young Adults, 2008 Publishers Weekly Best Book of the Year, 2008 School Library Journal Best Book of the Year, Amazon.com's Best Books of 2008, 2008 Booklist Editors' Choice, Booklist's 2008 Top Ten First Novels for Youth, 2009 Amelia Bloomer List, BCCB 2009 Blue Ribbon List
 
Don't miss the sequel Fire, also a New York Times bestseller and ALA Best Book for Young Adults, winner of the 2010 Cybil for YA Fantasy/Sci Fi and the Amelia Elizabeth Walden Award.

The Belgariad V.2

release date: Aug 27, 2002
The Belgariad V.2
Millions of readers have discovered the magic of David Eddings' New York Times bestselling series The Belgariad. Now the first three books in this monumental epic appear in a single volume. Here, long-time fans can rediscover the wonder—and the uninitiated can embark upon a thrilling new journey of fantasy and adventure.

It all begins with the theft of the Orb that for so long protected the West from an evil god. As long as the Orb was at Riva, the prophecy went, its people would be safe from this corrupting power. Garion, a simple farm boy, is familiar with the legend of the Orb, but skeptical in matters of magic. Until, through a twist of fate, he learns not only that the story of the Orb is true, but that he must set out on a quest of unparalleled magic and danger to help recover it. For Garion is a child of destiny, and fate itself is leading him far from his home, sweeping him irrevocably toward a distant tower—and a cataclysmic confrontation with a master of the darkest magic.

Ender's Game

release date: Aug 01, 2002
Ender's Game
In order to develop a secure defense against a hostile alien race's next attack, government agencies breed child geniuses and train them as soldiers. A brilliant young boy, Andrew "Ender" Wiggin lives with his kind but distant parents, his sadistic brother Peter, and the person he loves more than anyone else, his sister Valentine. Peter and Valentine were candidates for the soldier-training program but didn't make the cut--young Ender is the Wiggin drafted to the orbiting Battle School for rigorous military training.

Ender's skills make him a leader in school and respected in the Battle Room, where children play at mock battles in zero gravity. Yet growing up in an artificial community of young soldiers, Ender suffers greatly from isolation, rivalry from his peers, pressure from the adult teachers, and an unsettling fear of the alien invaders. His psychological battles include loneliness, fear that he is becoming like the cruel brother he remembers, and fanning the flames of devotion to his beloved sister.

Is Ender the general Earth needs? But Ender is not the only result of the genetic experiments. The war with the Buggers has been raging for a hundred years, and the quest for the perfect general has been underway for almost as long. Ender's two older siblings are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world. If the world survives, that is.

Winner of the Hugo and Nebula Awards.

Day Watch

Day Watch

The second book in the internationally bestselling Night Watch series—the powers of Darkness and the forces of Light grow closer to war.

Tor the past one thousand years, the two factions of the Others—an ancient race of magicians, shape-shifters, vampires, and other supernatural beings—have been locked in an uneasy truce as the powers of Darkness and the forces of Light secretly maneuver for the upper hand.

Now in the thrilling follow-up to the internationally bestselling Night Watch, we track members of the Dark Others—called the Day Watch and tasked with keeping the Light Others in check—including a young witch who has had the tragic misfortune of falling in love with a Light Other; a powerful warlock struggling to understand his purpose in the war; and a top lieutenant who worries that Zabulon, the leader of the Day Watch, is planning to betray him. Meanwhile, a forbidden artifact with the ability to bring the most dangerous Dark magician in history back to life has gone missing.

As the inevitable war between the forces of Darkness and Light threatens to destroy modern-day Moscow, it becomes clear that good and evil are only a matter of perspective.

The Lion, the Witch and the Wardrobe

The Lion, the Witch and the Wardrobe

A beautiful paperback edition of The Lion, the Witch and the Wardrobe, book two in the classic fantasy series, The Chronicles of Narnia. This edition features cover art by three time Caldecott Medal-winning illustrator David Wiesner, and interior black-and-white illustrations by the series' original illustrator, Pauline Baynes.

Four adventurous siblings—Peter, Susan, Edmund, and Lucy Pevensie—step through a wardrobe door and into the land of Narnia, a land frozen in eternal winter and enslaved by the power of the White Witch. But when almost all hope is lost, the return of the Great Lion, Aslan, signals a great change . . . and a great sacrifice.

Open the door and enter a new world! The Lion, the Witch and the Wardrobe is the second book in C. S. Lewis's classic fantasy series, which has been captivating readers of all ages with a magical land and unforgettable characters for over sixty years. This is a stand-alone read, but if you would like to discover more about Narnia, pick up The Horse and His Boy, the third book in The Chronicles of Narnia.

Supports the Common Core State Standards.

The Children of Húrin

The Children of Húrin
Long before the One Ring was forged in the fires of Mount Doom, one man—Húrin—dared to defy Morgoth, the first and greatest of the dark lords to plague Middle-earth. Thus did he and his children, Túrin and Niënor, earn the enmity of a merciless foe that would shape the destiny of all the ages to come.

Only J.R.R. Tolkien, the undisputed master of the fantastic, could have conceived this magical tale of Elves and Men united against a brutal foe. And only Christopher Tolkien, the master's son and literary heir, could have fit the pieces of his father's unfinished work together with such deep understanding and consummate artistry. With an introduction and appendiCes by Christopher Tolkien, who has also contributed maps and genealogy tables, and eight stunning paintings and twenty-five pencil drawings by Oscar-winning artist Alan Lee, The Children of Húrin at last takes its proper place as the very cornerstone of J.R.R. Tolkien's immortal achievement.

The Eye of the World

The Eye of the World

The Wheel of Time turns and Ages come and go, leaving memories that become legend. Legend fades to myth, and even myth is long forgotten when the Age that gave it birth returns again. In the Third Age, an Age of Prophecy, the World and Time themselves hang in the balance. What was, what will be, and what is, may yet fall under the Shadow.

The War of the Worlds

The War of the Worlds
H. G. Wells' best-selling classic THE WAR OF THE WORLDS

Alice's Adventures in Wonderland

Alice's Adventures in Wonderland
Commemorating the 150th anniversary of Alice's Adventures in Wonderland with a deluxe oversized hardcover edition, illustrated in full color by Anna Bond of Rifle Paper Co.

It's been 150 years since Lewis Carroll introduced Alice's Adventures in Wonderland, the story which has become a favorite of children and adults the world over. Now, in a deluxe hardcover edition from Puffin, Alice's story comes to life for a whole new generation of readers through the colorful, whimsical artwork of Anna Bond, best known as the creative director and artistic inspiration behind the worldwide stationery and gift brand Rifle Paper Co. Lose yourself in Alice's story as she tumbles down the rabbit hole, swims through her own pool of tears, and finds herself in a rather curious place called Wonderland. There, she'll encounter the frantic White Rabbit, have a frustrating conversation with an eccentric caterpillar, and play croquet with the hot-headed Queen of Hearts. Follow Alice on her wild adventure through the eyes of the artist in this definitive gift edition.

The Curse of Chalion

The Curse of Chalion

A man broken in body and spirit, Cazaril returns to the noble household he once served as page and is named secretary-tutor to the beautiful, strong-willed sister of the impetuous boy who is next in line to rule. It is an assignment Cazaril dreads, for it must ultimately lead him to the place he most fears: the royal court of Cardegoss, where the powerful enemies who once placed him in chains now occupy lofty positions.

But it is more than the traitorous intrigues of villains that threaten Cazaril and the Royesse Iselle here, for a sinister curse hangs like a sword over the entire blighted House of Chalion. And only by employing the darkest, most forbidden of magics can Cazaril hope to protect his royal charge -- an act that will mark him as a tool of the miraculous . . . and trap him in a lethal maze of demonic paradox.

by:
Eleven-year-old Benjamiah Creek's rational beliefs are challenged when he receives a magical knitted doll that leads him into the perilous world of the Wreathenwold, where he joins forces with Elizabella to uncover a mysterious conspiracy and find her missing brother.

The City & The City (Random House Reader's Circle)

release date: Jan 01, 2009
The City & The City (Random House Reader's Circle)
NAMED ONE OF THE BEST BOOKS OF THE YEAR BY THE LOS ANGELES TIMES, THE SEATTLE TIMES, AND PUBLISHERS WEEKLY
 
When a murdered woman is found in the city of Beszel, somewhere at the edge of Europe, it looks to be a routine case for Inspector Tyador Borlú of the Extreme Crime Squad. To investigate, Borlú must travel from the decaying Beszel to its equal, rival, and intimate neighbor, the vibrant city of Ul Qoma. But this is a border crossing like no other, a journey as psychic as it is physical, a seeing of the unseen. With Ul Qoman detective Qussim Dhatt, Borlú is enmeshed in a sordid underworld of nationalists intent on destroying their neighboring city, and unificationists who dream of dissolving the two into one. As the detectives uncover the dead woman's secrets, they begin to suspect a truth that could cost them more than their lives. What stands against them are murderous powers in Beszel and in Ul Qoma: and, most terrifying of all, that which lies between these two cities.

Good Omens

release date: Jan 01, 1990
Good Omens

According to The Nice and Accurate Prophecies of Agnes Nutter, Witch (the world's only completely accurate book of prophecies, written in 1655, before she exploded), the world will end on a Saturday. Next Saturday, in fact. Just before dinner.

So the armies of Good and Evil are amassing, Atlantis is rising, frogs are falling, tempers are flaring. Everything appears to be going according to Divine Plan. Except a somewhat fussy angel and a fast-living demon—both of whom have lived amongst Earth's mortals since The Beginning and have grown rather fond of the lifestyle—are not actually looking forward to the coming Rapture.

And someone seems to have misplaced the Antichrist . . .

The manufacturer provides this product in random colors ( black and white). We are unable to provide the product in a color particular.Al confirm your purchase, you receive one of the colors shown on the image or title , depending on availability.Thank you so much for your understanding

Do Androids Dream of Electric Sheep?

Do Androids Dream of Electric Sheep?
"The most consistently brilliant science fiction writer in the world."
--John Brunner

THE INSPIRATION FOR BLADERUNNER. . .

Do Androids Dream of Electric Sheep? was published in 1968. Grim and foreboding, even today it is a masterpiece ahead of its time.

By 2021, the World War had killed millions, driving entire species into extinction and sending mankind off-planet. Those who remained coveted any living creature, and for people who couldn't afford one, companies built incredibly realistic simulacrae: horses, birds, cats, sheep. . . They even built humans.

Emigrées to Mars received androids so sophisticated it was impossible to tell them from true men or women. Fearful of the havoc these artificial humans could wreak, the government banned them from Earth. But when androids didn't want to be identified, they just blended in.

Rick Deckard was an officially sanctioned bounty hunter whose job was to find rogue androids, and to retire them. But cornered, androids tended to fight back, with deadly results.

"[Dick] sees all the sparkling and terrifying possibilities. . . that other authors shy away from."
--Paul Williams, Rolling Stone

Northern Lights

Northern Lights
When Lyra is studying at Oxford University, she comes across the story of Lee Scoresby and Iorek Byrnisson's first meeting, many years ago, along with much evidence of the adventure that brought them together. When a young Texan balloonist, Lee Scoresby, comes down to earth in the harbour of an Arctic town in the North, little does he realise that he is about to be embroiled in an out-and-out political brawl. Lee and his daemon, Hester, find themselves the target of political factions trying to take over the running (and oil) of the town. And also resident in the town are huge arctic bears, ignored and patronised by the people and treated like second-class citizens. When Lee and Iorek first meet, they cement a friendship that will continue throughout their lives, as the tensions and pressure in town lead to a deadly conclusion... Another wonderful tale from a master story-teller, giving us more extraordinary insight into the world of His Dark Materials. Includes a thrilling board game!

The Time Machine

The Time Machine
The Time Machine is a science fiction novel by H. G. Wells, published in 1895. Wells is generally credited with the popularisation of the concept of time travel by using a vehicle that allows an operator to travel purposefully and selectively. The term "time machine", coined by Wells, is now universally used to refer to such a vehicle. This work is an early example of the Dying Earth subgenre. The portion of the novel that sees the Time Traveller in a distant future where the sun is huge and red also places The Time Machine within the realm of Eschatology; that is the study of the end times, the end of the world, and the ultimate destiny of mankind. The Time Machine has since been adapted into two feature films of the same name, as well as two television versions, and a large number of comic book adaptations. It has also indirectly inspired many more works of fiction in many media.
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