Most Popular Books by Yumi HOTTA

Yumi HOTTA is the author of Hikaru no Go, Vol. 14 (2012), Hikaru no Go, Vol. 18 (2012), Hikaru no Go, Vol. 4 (2012), Hikaru no Go, Vol. 9 (2012), Hikaru no Go, Vol. 8 (2006).

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Hikaru no Go, Vol. 14

release date: Sep 04, 2012
Hikaru no Go, Vol. 14
When Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?! -- VIZ Media

Hikaru no Go, Vol. 18

release date: Oct 29, 2012
Hikaru no Go, Vol. 18
The main storyline takes a holiday, making way for six tales that offer fresh insight into the characters and lives of Akira Toya, Tetsuo Kaga, Asumi Nase, Yuki Mitani, Atsushi Kurata and Fujiwara-no-Sai. Hikaru Shindo figures in some of these and takes center stage in the final tale when he challenges a crooked antique shop owner to a game of go in an attempt to restore an heirloom vase to its rightful owner. -- VIZ Media

Hikaru no Go, Vol. 4

release date: Apr 16, 2012
Hikaru no Go, Vol. 4
Another tournament is underway. Three members of the cutthroat Kaio Go Club face three members of the budding Haze Go Club. As tensions rise, the antagonism between both teams culminates in a telling match between Akira and Hikaru. Who will win? Which team will win? Even if the answer surprises you, the ensuing drama won't. After the excitement of the tournament, there's nothing left for Hikaru and Kimihiro to do...except to learn more about Go! In the process, Hikaru finds a way to let Sai play all the Go his fluttering heart desires without everybody and their mother pointing and staring at Hikaru. Find out what Hikaru discovers in this volume of Hikaru no Go! -- VIZ Media

Hikaru no Go, Vol. 9

release date: Jun 18, 2012
Hikaru no Go, Vol. 9
Practicing at Go salons is turning out to be more fun than Hikaru thought. But at one salon he meets his match in Suyong Hong, a sullen 12-year-old who is studying for the pro test in his native Korea. By mistake, Hikaru insults Suyong, and now the only way they can settle their differences is by playing a grudge match! -- VIZ Media

Hikaru no Go, Vol. 8

release date: Nov 07, 2006
Hikaru no Go, Vol. 8
After stumbling across a haunted go board, Hikaru Shindo discovers that the spirit of a master player named Fujiwara-no-Sai has taken up residence in his consciousness. Sai awakens in Hikaru an untapped genius for the game, and soon the schoolboy is chasing his own dream--defeating the famed go prodigy Akira Toya! Hikaru faces the preliminary rounds of the pro test, during which he must eliminate not only his classmates at the insei school but also any outsiders who want to take the test. One of them in particular appears to know how to exploit Hikaru's weaknesses, and poor Hikaru seems powerless to stop him.

Hikaru no Go, Vol. 11

release date: Jul 23, 2012
Hikaru no Go, Vol. 11
Hikaru's classmate Ochi has won enough games to guarantee his place among the top three players who will pass the pro test. Hikaru, on the other hand, still needs to win more games, and he'll soon face his friend Waya and Ochi himself, who has been preparing for their match with Akira's help! When the dust clears, who will be left standing? -- VIZ Media

Hikaru no Go, Vol. 15

release date: Sep 17, 2012
Hikaru no Go, Vol. 15
Hikaru ignores Sai's pleas to let him play go, and then one day Sai vanishes! Is he mad at Hikaru? Where has he gone? Will he ever come back? And will Hikaru be able to play without Sai's coaching...? -- VIZ Media

Hikaru no Go, Vol. 19

release date: Nov 05, 2012
Hikaru no Go, Vol. 19
Hikaru is determined to move carefully, step by step, up the ladder of professional go. He pours his energy into it, striving to get closer to his ultimate goal--playing the Divine Move. After many games he finally gets to play a 7-dan, who turns out to be someone he's confronted before, though not in competition. Their mutual animosity fires their competitiveness, pushing them to play with maximum intensity! -- VIZ Media

Hikaru no Go, Vol. 16

release date: Oct 01, 2012
Hikaru no Go, Vol. 16
Since Sai's disappearance, Hikaru has given up go! Meanwhile, undefeated by his failure to pass the pro test, Isumi plays his heart out in China. His foreign training teaches him unique ways to handle the stress of mental challenges and competition. Upon his return, he asks Hikaru for a rematch! But how good will Hikaru's game be after such a long break--and without Sai...? -- VIZ Media

Hikaru no Go, Vol. 5

release date: Apr 30, 2012
Hikaru no Go, Vol. 5
Sai's games on the Internet have Go players around the world guessing his true identify. Among them is Hikaru's rival, Akira, who suspects that Hikaru is hiding behind the screen name "sai." So intense is Akira's interest, in fact, that he skips the first day of his pro exam for a re-match. And on a rainy Sunday, the battle of wills begins anew.... -- VIZ Media

Hikaru no Go, Vol. 10

release date: Jul 02, 2012
Hikaru no Go, Vol. 10
The main round of the pro test has begun. Everyone's feeling the pressure, no one more so than Hikaru's friend Isumi, who has failed the test twice before. Fighting off his feelings of self-doubt, Isumi faces his next opponent, who turns out to be Hikaru. But a careless mistake lands the pair in an awkward position! -- VIZ Media

Hikaru no Go, Vol. 13

release date: Aug 21, 2012
Hikaru no Go, Vol. 13
Hikaru and Sai are both scheduled for matches with their greatest rivals--Akira Toya and his father, Toya Meijin. How will Sai play without revealing his secret identity? And will Akira's father stand in the way of Hikaru's long anticipated rematch with his son...? The suspense is getting unbearable! -- VIZ Media

Hikaru no Go, Vol. 22

release date: Dec 31, 2012
Hikaru no Go, Vol. 22
The Hokuto Cup games are about to begin, and Hikaru gets caught up in some misunderstandings that make it difficult for him to concentrate on go. In the first match between Japan and China he starts out poorly and seems well on the way to a resounding defeat. Only by getting a tight grip on himself can he possibly make a showing, but that's far easier said than done! -- VIZ Media

Hikaru no Go, Vol. 3

release date: Apr 02, 2012
Hikaru no Go, Vol. 3
Akira is beginning a new school year at Kaio Middle School. With his daunting reputation as the Toya Meijin's son, Akira finds he must prove himself to more than a few mean and jealous classmates. And with the help of upperclassman Yuri Hidaka, Akira finds the confidence to persevere in his hunt to beat Hikaru. Meanwhile, Hikaru is having a hard enough time just trying to find a third teammate to play in the Haze Middle School Go Club. A possible teammate arrives in the form of Yuki Mitani--but will he join their club or continue to swindle old timers for their pocket change? -- VIZ Media

Hikaru no Go, Vol. 17

release date: Oct 16, 2012
Hikaru no Go, Vol. 17
From the moment he began playing go, Hikaru relied on Sai's supernatural support. Now that his mentor has vanished into thin air, will he be able to handle the demands of life as a pro? Meanwhile, Hikaru's archrival Akira is playing so well even veteran players tremble at the mention of his name. And now, at long last, the two boys will play each other... -- VIZ Media

Hikaru no Go, Vol. 23

release date: Jan 08, 2013
Hikaru no Go, Vol. 23
Hikaru is in the toughest battle of his life when he faces Ko Yong Ha, Korea's top player in the Hokuto Cup tournament. The stakes, however, aren't for personal glory but for something far deeper, something that differentiates a mere game from a way of life. Hikaru knows what this means to him, but will he understand what it means to the new wave of go players and, indeed, the game of go itself? Final Volume! -- VIZ Media

Hikaru no Go, Vol. 21

release date: Dec 11, 2012
Hikaru no Go, Vol. 21
The Hokuto Cup, a new tournament for young players from Japan, China and Korea, is looming, and Hikaru's rival Akira has already secured one of the coveted three places on Japan's team. While Hikaru battles his way to one of the two remaining spots, Akira's father baffles the go world with his unexpected retirement! -- VIZ Media

Hikaru no Go, Vol. 20

release date: Nov 26, 2012
Hikaru no Go, Vol. 20
Go players under the age of 18 in Japan, Korea and China are getting ready to qualify for the Hokuto Cup. Hikaru and Akira are both in contention for the Japanese team, but the preliminaries prove to be tough going. Stung by a reality check, Hikaru focuses like never before. But will it be enough to meet the challenge of the unconventional yet formidable go of Kiyoharu Yashiro of the Kansai Go Association? -- VIZ Media

Sayonara

release date: May 05, 2009
Sayonara
Sixth-grade Hikaru Shindo's discovery of a bloodstained game board leads to an encounter with the ghost of Go master Fujiwara-no-Sai and the formation of an unbeatable Go team.

Hikaru no Go, Vol. 12

release date: Aug 06, 2012
Hikaru no Go, Vol. 12
Hikaru's career as a professional Go player begins! In his first game, he must face veteran player Toya Meijin, none other than Akira's father. But to Sai, this round is personal. Then Sai attempts to teach a cheating Go player a lesson he'll never forget... Will Hikaru's ghostly master do him proud, or make him like an amateur? -- VIZ Media

Hikaru No Go: Start

release date: Jan 01, 2004
Hikaru No Go: Start
"Hikaru Shindo is like any sixth-grader in Japan: a pretty normal school boy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained Go board in his grandfather's attic-- and that's when things get really interesting. Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the strategically complex board game to the Emperor of Japan many centuries ago."--Cover of v. 1.

Hikaru No Go :--volume 18

release date: Feb 02, 2010

Hikaru No Go: Descent of the Go master

release date: Jan 01, 2004
Hikaru No Go: Descent of the Go master
"Hikaru Shindo is like any sixth-grader in Japan: a pretty normal school boy with a two-tone head of hair and a penchant for antics. One day, he finds an old bloodstained Go board in his grandfather's attic-- and that's when things get really interesting. Trapped inside the Go board is Fujiwara-no-Sai, the ghost of an ancient Go master who taught the strategically complex board game to the Emperor of Japan many centuries ago."--Cover of v. 1.

Hikaru No Go 15

release date: May 05, 2009
Hikaru No Go 15
Hikaru Shindo, a pretty normal Japanese sixth-grader, finds an old, bloodstained Go board in his grandfather's attic, and soon he discovers that Fujiwara-no-Sai, the ghost of an ancient Go master, is trapped inside the board, but when Sai becomes a part of Hikaru's consciousness, together they make an unstoppable Go-playing team.

Hikaru No Go. 10

release date: Jan 01, 1998
Hikaru No Go. 10
Isumi's next opponent is Hikaru but a careless mistake lands the pair in an awkward position.
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