Most Popular Books by Kenneth Hite

Kenneth Hite is the author of The Nazi Occult (2013), The Cthulhu Wars (2016), Weird Tales #354 (Special Edgar Allan Poe Issue) (2012), Gurps Infinite Worlds (2017), The Complete Idiot's Guide to U.S. History, Graphic Illustrated (2009).

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The Nazi Occult

release date: Jun 20, 2013
The Nazi Occult
In the dark dungeons beneath Nazi Germany, teams of occult experts delved into ancient and forbidden lore, searching for lost secrets of power. This book tells the complete history of the Nazi occult programs, from their quests for the Ark of the Covenant, the Spear of Destiny, and the Holy Grail, through their experiments with lycanthrope and zero-point energy. It also includes information on the shadow war fought in the dying days of the Reich as the Nazis deployed strange flying saucers that battled to save their final stronghold in the Antarctic. For years, the Allied governments worked to keep this information from reaching the public, and sought to discredit those few who dared to seek the truth. Now, using a combination of photography and artwork reconstructions, the true story of the most secret battles of World War II can finally be told.

The Cthulhu Wars

release date: May 19, 2016
The Cthulhu Wars
From the Patriots'' raid on the necromancer Joseph Curwen to the Special Forces'' assault on Leng in 2007, this unique document reveals the secret and terrible struggle between the United States and the supernatural forces of Cthulhu. In this war, immortal cultists worship other-dimensional entities and plot to raise an army of the dead. Incomprehensible undersea intelligences infiltrate and colonize American seaports, and alien races lurk beneath the ice of Antarctica and high in the mountains of Afghanistan. It is only through constant vigilance and violence that the earth has survived. Also included are threat reports describing the indescribable – humanity''s deadliest foes serving Cthulhu and the other Great Old Ones. Strange times are upon us, the world is changing, and even death may die – but, until then, the war continues. This product is not associated with the Cthulhu Wars tabletop game by Petersen Games, LLC; PetersenGames.com

Weird Tales #354 (Special Edgar Allan Poe Issue)

release date: Jul 26, 2012
Weird Tales #354 (Special Edgar Allan Poe Issue)
Weird Tales #359 is a special celebration of all things Poe, with a special features dedicated to Poe''s influence on modern writers, fiction and poetry inspired by Poe, plus an interview with Joe Schreiber, the usual features, and much general weirdness. Another great issue!

Gurps Infinite Worlds

release date: Feb 16, 2017
Gurps Infinite Worlds
Infinite Worlds . . . Infinite Adventure! The good news is, there are other Earths. Maybe an infinite number. The bad news is, somebody out there doesn''t like us. The shuttles of Infinity Unlimited jump between parallel Earths, seeking adventure, profit, knowledge, and even entertainment. But a parallel called Centrum has also developed the technology to hop between the worlds . . . and it wants to rule them all. The Infinity Patrol must deal with their ruthless rivals, as well as with world-jumping criminals, and with the possibility that the secret of dimension travel might escape to some of the really nasty alternate worlds like Reich-5. Welcome to the core setting of GURPS Fourth Edition! Every other GURPS setting is on one of the Infinite Worlds timelines . . . whether they know it or not! GMs can use this to create a whole meta-campaign, or just as an excuse to move characters between worlds when the plot requires it. Compiled by Kenneth Hite, the master of alternate histories, GURPS Infinite Worlds combines and updates material from GURPS Time Travel, GURPS Alternate Earths, and GURPS Alternate Earths 2 into one volume, and gives dozens of new worlds to explore as well! This is the complete genre book on both alternative-world gaming and time travel. It offers detailed advice on the unique challenges of running this type of campaign, and on designing and playing characters who regularly cross between settings. It also provides a wide variety of suitable threats and hazards - from evil cross-time Nazis and cosmic conspiracies to "ordinary" monsters and disasters. And it gives guidelines for building alternate worlds from the perspectives of the setting, the story, and the rules. Whether you''re playing accidental travelers or the hardened troops of the Infinity Patrol, this book is your gateway to adventure. Infinite adventure.

The Complete Idiot's Guide to U.S. History, Graphic Illustrated

release date: Jul 07, 2009
The Complete Idiot's Guide to U.S. History, Graphic Illustrated
History comes alive! Presented in a high-impact, graphic novel format, The Complete Idiot''s Guide® to U.S. History, Graphic Illustrated is a visually exciting and easy–to–understand alternative to boring textbooks. Innovative design and lively illustrations transport readers back in time to witness these events and more: • The changing lives of the Native Americans • The abolishment of slavery • The achievement of suffrage • The scandals, wars, and assassinations of the twentieth century • America''s famous and infamous historical figures

Tour de Lovecraft - the Destinations

release date: Mar 21, 2022

The Fall of Delta Green

release date: Sep 01, 2018
The Fall of Delta Green
It is the 1960s. The stars are coming right.

The Antarctic Express

release date: Jan 01, 2009
The Antarctic Express
Retelling of "At the Mountains of Madness" by H. P. Lovecraft.

Tour de Lovecraft - the Tales

release date: Mar 21, 2022

GURPS Alternate Earths 2

release date: Oct 01, 1999
GURPS Alternate Earths 2
Guidebook to creating and playing in one of six parallel Earths. Includes maps, histories, character types and everything you need for an alternate Earth campaign.

All Our Yesterdays

release date: Feb 01, 2000
All Our Yesterdays
From the ancient humanoids of four billion B.C. to the Kelvan Invasion of the 123rd century, all time stands open for you. All Our Yesterdays is the complete guide to time travel in the world of Star Trek roleplaying. It covers everything from instrumentalities like the Guardian of Forever and the atavachron to techniques such as the slingshot effect and Borg temporal vortices to the rifts in spacetime which snare unwary travelers. Overlays and organizational details make members of the Department of Temporal Investigations, the 29th century Federation Timefleet, and other transtemporal characters ready to play.

Bookhounds of London

release date: Sep 01, 2018
Bookhounds of London
An Ennie- and Golden Geek-award-winning supplement for Trail of Cthulhu.These cycles of experience, of course, all stem from that worm-riddled book. I remember when I found it in a dimly lighted place near the black, oily river where the mists always swirl. The Book. Forbidden Tomes. Bookhounds of London is a brand new campaign setting for Trail of Cthulhu, packed with period detail, where the Investigators seek out books about horror and strangeness and become, seemingly inevitably, drawn into the horror themselves. It provides in-depth material on London in the 1930s, carefully slanted towards Mythos investigators.An Ancient City. Bookhounds London is a city of cinemas, electric lights, global power and the height of fashion. Its about the horrors the cancers that lurk in the capital, in the very beating heart of human civilization. A Templar altar might well crouch, mostly forgotten, in the dreary Hackney Marshes, but altars to false gods tower over the metaphorical swamps of Fleet Street and Whitehall. And as for lost, prehuman ruins whos to say what lies under London, if you dig deep enough? Terrible Choices.The PCs arent stalwart G-men or tweedy scholars exploring forbidden frontiers. Instead, they acquire maps (and maybe guidebooks) to those forbidden frontiers from fusty libraries and prestigious auction houses. They are Book-Hounds, looking for profit in mouldy vellum and leather bindings, balancing their own books by finding first editions for Satanists and would-be sorcerers. They may not quite know what they traffic in, or they may know rather better than their clientele, but needs must when the bills come in. This volume includes:32 authentic full-colour maps with unique new street index of London in the 1930s, and plans of major buildings. A Mythos take on London in the 1930s, packed with contacts, locations and rumours. New abilities such as Document Analysis, Auction and Forgery, as well as new oc

Gurps WWII

release date: Aug 16, 2018
Gurps WWII
Everyone''s heard the stories of World War II - now take a look at the stories your teachers couldn''t tell you in high school. Nazi mystic archmages, SS super-"human" troops, secret antarctic bases, "foo fighters" - and that''s just what the Axis was up to! Now your characters can fight the occult Nazi menace as well. Race for the Ark of the Covenant, steal Nazi tomes, and fight the Werewolves in this unique supplement to the GURPS WWII system.

The Day After Ragnarok

release date: Mar 01, 2011

The Thrill of Dracula

release date: Sep 01, 2018
The Thrill of Dracula
Kenneth Hite takes apart Dracula the novel, the movies, the myth, even the history into his component pieces: characters, tropes, symbols, story beats, effects. With those pieces, Ken shows you how to build new yet mythic stories about the King of the Vampires or about your own creatures of the night, tuned for thriller adventure, cosmic horror, or even intense personal drama. This standalone book suitable for all fans of games, storytelling, and Dracula will be delivered in PDF, Kindle, and ePub formats.

Gurps Horror

release date: Sep 21, 2017
Gurps Horror
It''s back . . . and the fear has grown! GURPS Horror, Fourth Edition, is the latest incarnation of one of the most popular GURPS supplements ever . . . and now it''s been given a new lease on unnatural life by horror master Kenneth Hite. Its time-tested advice on running scary campaigns has been expanded to include current trends and tropes, showing you how to run everything from old-fashioned Gothic and supernatural horror to the latest J-horror, survival horror, and torture horror. The famous bibliography of unspeakable tomes and frightening films has grown to match. And the monsters return with unpleasant friends, as monsters inevitably do - all with GURPS Fourth Edition racial templates that let you use them as foes, as sinister Allies and cursed Alternate Forms, and even as PCs! Add the new and disturbing powers, the expanded rules for madness and corruption, and countless other updates, and you have everything you need to drag your horror campaign screaming into the 21st century.

Rough Magicks

release date: Sep 01, 2018
Rough Magicks
A magic supplement for the best-selling and award winning Trail of Cthulhu, written by the master of Lovecraft Lore, Kenneth Hite.

Cliffourd the Big Red God

release date: Jul 20, 2011
Cliffourd the Big Red God
Renowned Cthulhu Mythos aficionado Kenneth Hite retells H P Lovecraft''s classic "The Dunwich Horror" in this story of childhood terror, with adorable* illustrations by Andy Hopp. Cliffourd the Big Red God features 32 pages of full-color illustration, and is sure to be a hit with the newest generation of Lovecraft fans and their parents. It is the third in our Mini Mythos series (after Where the Deep Ones Are and The Antarctic Express).

Trail of Cthulhu

release date: Jan 01, 2008
Trail of Cthulhu
Trail of Cthulhu is a new standalone GUMSHOE system game under license to Chaosium, set in the 1930s. It supports both Pulp (for Indiana Jones, Robert E. Howard, thrilling locations sorts of games) and Purist styles of play(for intellectual horror and cosmic dread). HP Lovecrafts work combined both, sometimes in the same story. It includes a new take on the creatures, cults and gods of the Lovecrafts literature, and addresses their use in gaming. It adds new player backgrounds, and bulk out the GUMSHOE system to give intensive support for sanity, incorporating into the rule set the PCs desire to explore at the risk of going mad. Trail of Cthulhu won two Ennie awards for Best Rules and Best Writing, as well as receiving an honourable mention for Product of the Year.

Cthulhu 101

release date: Aug 01, 2009

Grim War

release date: Jul 01, 2010
Grim War
"Grim War" is a "Wild Talents" roleplaying game sourcebook of superpowered mutants, nefarious sorcerers, and the ordinary men and women trying to control them all. Written by "Wild Talents" co-authors Greg Stolze and Kenneth Hite, and illustrated by Todd Shearer, "Grim War" introduces a fascinating and weird new system of spirit-summoning magic. Sorcerous characters can wield fantastic power-if they are willing to pay the price. "Grim War" details dozens of bizarre and sometimes terrifying spirits and the harrowing spells required to treat with them. "Grim War" brings the "company rules" of Greg Stolze''s "Reign" to the superpowered action of "Wild Talents" (you need "Reign" to use the company rules), allowing players to join, influence or oppose a dozen fully-detailed sorcerous cabals and mutant factions.

Star Trek Roleplaying Game Starfleet Operations Manual

release date: Feb 01, 2003
Star Trek Roleplaying Game Starfleet Operations Manual
Over fifty new professional abilities for starship officer characters, 10 new advancement packages, and three new development packages, including the phaser contol officer. - Back cover.

Gurps Horror 4/E

release date: Jan 01, 2011
Gurps Horror 4/E
Whats that behind you? The new revision of GURPS Horror is an exciting approach to any kind of adventure: old-fashioned Gothic horror; classic supernatural horror; Lovecraftian cosmic horror; and modernday J-horror, survival horror, torture horror, and splatter. Horror offers the Game Master spooky monsters and powers; rules for corruption, fear, and madness; and tricks for running scary-butfun adventures. Players can create and equip all kinds of heroes, from screaming victims to fearless monster-slayers. And everyone gets tips on cooperating to tell a memorable story even if the characters dont make it. Whether youre playing a one-shot zombie battle or a full-scale campaign against Things Man Was Not Meant To Know . . . GURPS Horror can jolt your game to unnatural life.

Crusade Lore

release date: Jul 01, 1998
Crusade Lore
Crusade Lore is the essential Storyteller screen for Sorcerers Crusade. It puts all of the game''s important charts and information before you, with a beautifully illustrated face by none other than Larry Elmore. Crusade Lore also follows White Wolf''s popular tradition of including a 72-page book with the screen -- even more important rules and information for Sorcerers Crusade that we just couldn''t fit in the main rulebook.

The King in Yellow - Annotated and Illustrated

release date: Mar 15, 2019

Vampire RPG Second Inquisition SI

release date: Oct 01, 2021

Suppressed Transmission 2

release date: Mar 01, 2002
Suppressed Transmission 2
Authored by Minnesota author, Kenneth Hite.

V5 Vampire - Die Maskerade: Camarilla

release date: Sep 24, 2020

V5 Vampire - Die Maskerade: Regelwerk

release date: Jun 01, 2020

Goodnight Azathoth

release date: Jan 01, 2015
Goodnight Azathoth
Goonight humans everywhere. Above the deep black pool, There was a telephone, And a mad Abdul, And a picture of... Cthulhu Mythos authority Kenneth Hite and award-winning illustrator Christina Rodriguez mine H. P. Lovecraft''s canon to create this delectable parody of classic children''s literature.

Vampire, the Dark Ages

release date: Jan 01, 1999
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