Most Popular Books by Steven Heller

Steven Heller is the author of Head to Toe (2024), Italian Art Deco (1993), Shadow Type (2015), Design Culture (1997), Designing with Illustration (1990).

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Head to Toe

release date: Mar 12, 2024
Head to Toe
A first-of-its-kind survey of the human body as represented in graphic design. There have been many celebrated volumes published on the history of the nude in classical art, but this will be the first book to cover the nude form and its representation in non-traditional art forms. Coming from Steven Heller and Mirko Ilic, two stars of the design world, this book will be by turns humorous and illuminating, and will be of great interest to professional graphic designers as well as design fans. This curated survey of more than 600 images shows how graphic designers have pushed the classic traditions of nude figure painting and drawing in to new realms via magazine covers, film and theater posters, book jackets, advertisements, and other forms of media from around the world.

Italian Art Deco

release date: Jan 01, 1993
Italian Art Deco
A sophisticated addition to Chronicle Books'' popular design library, this lavishly illustrated volume offers a unique survey of Italian commercial graphic design during a period of both creative artistic vitality and extreme political turmoil. The first English-language book to showcase the bold typography and streamlined imagery of modern Italian design motifs on comercial products of the day, this fascinating and important resource for designers, history buffs, and collectors includes a discussion of the Futurist influence on the Italian Art Deco style and the success of such individualized expression despite a ruthless Fascist regime.

Shadow Type

release date: Apr 28, 2015
Shadow Type
Bold, monumental, atmospheric, architectural letters with relief and shadow define great periods of confidence and optimism. Shadows add intrigue and spectacle to otherwise mundane words. And theyre back in style. Drawn from a particularly rich period in the history of shadow type, from the 19th to the mid-20th century, this is the first compilation of popular, rare and forgotten three-dimensional letters from Germany, France, Britain, Italy and the United States, where the best examples were produced. Presented in compact form, with examples from some 300 sources compiled by the leading historian of graphic design, this lively publication, packed full of typographic ideas for any purpose, will amuse, enchant and inspire anyone aiming to impart depth to their design.

Design Culture

release date: Sep 01, 1997
Design Culture
Presenting a significant selection of seventy-eight essays, interviews, and symposia from the pioneering AIGA Journal of Graphic Design, Design Culture examines the coming of age of graphic design as a profession and its role in shaping our culture. A diverse group of leading designers, editors, academics, and professionals both within and outside the field offer stimulating views on the impact of graphic design on everyday life. Topics range from skateboard graphics to the NASA logo to Lucky Charms cereal, and are grouped under ten intriguing chapter headings, including: Love, Money, Power; Facts and Artifacts; Modern and Other Isms; Design 101; Public Works; Understanding Media; and Future Shocks. Design Culture brings new meaning to design issues for anyone interested in contemporary culture. Essays by: Philip B. Meggs, Fath Davis Ruffins, Natalia Ilyin, Rosemary Coombs, Steven Heller, Paula Scher, Rick Poynor, Michael Bierut, Lorraine Wild, Ellen Lupton, Paul Rand, Jeffery Keedy, Peter Fraterdeus, Gunar Swanson, Roy Behrens, Veronique Vienne, Paul Saffo, Jessica Helfand, Robin Kinross, Milton Glaser, Michal Rock, Ellen Shapiro, and many more. Co-published with the American Institute of Graphic Arts. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don''t aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

Designing with Illustration

release date: Jan 01, 1990
Designing with Illustration
Contents: Introduction; Illustrators Who Design; Designers Who Illustrate; Art Directors. This documents the work and working methods of 40 of today''s leading designer/illustrators. Index. 116 black and white plus 64 color illustrations.

Typographic Universe

release date: Sep 16, 2014
Typographic Universe
A celebration of the world of letters found or created in unexpected places: natural, artificial, and urban alike Even non-graphic designers know that type is everywhere: fonts and typefaces fill everything we consume or inhabit. They communicate, inform, sell, explain . . . and yet finding serendipitous letterforms in the least likely locations can also excite and inspire. Once experienced, it is impossible not to see letters in anything from forests to housing projects, from leaves to brickwork. The eye becomes accustomed to seeing a world built of letters. Unlike most books on typography that present the “best” and most refined examples, the object here is to reveal the "lost" or "unseen" typographies in nature and our cities. From machine-made and sculptural forms to flora and fauna, from the fading ghost types on buildings from a pre-digital age to the subterranean forms found beneath our urban centers, from crowd-sourced creations to the popular vernacular, there is a universe of letterforms all around us.

POP

release date: Jul 13, 2010
POP
“Pop culture is often maligned as fleeting, but history shows that sometimes what is pop in one culture has time-honored resonance in later ones. This book is an attempt to show that pop culture, especially as seen through the lenses of design, illustration, satiric and political art (and other things), is integral to a broader understanding of who we are and where we are going.”—Steven Heller, from the Introduction. How do popular culture and graphic design influence one another? What are the goals of design? Are they to sell? To package? To entertain? The answers to these questions are complicated and are intimately tied to the effect design has on the overall culture. POP is the first book to analyze the role of graphic design in the broader culture, as well as the impact of design on other art and entertainment forms, from album covers to baseball stadiums. Author Steven Heller addresses such subjects as: --pop icons --viral and guerilla advertising --political satire --the history of Interview, Monocle, Mad, and other magazines --illusionism and three-dimensional design --art for art’s sake --design vs. decoration --the return of hand lettering --art for the masses. POP spans over 150 years during which popular culture has influenced mass perception and behavior. Illustrated by more than fifty images, POP is sure to inspire both aspiring and experienced designers. Allworth Press, an imprint of Skyhorse Publishing, publishes a broad range of books on the visual and performing arts, with emphasis on the business of art. Our titles cover subjects such as graphic design, theater, branding, fine art, photography, interior design, writing, acting, film, how to start careers, business and legal forms, business practices, and more. While we don''t aspire to publish a New York Times bestseller or a national bestseller, we are deeply committed to quality books that help creative professionals succeed and thrive. We often publish in areas overlooked by other publishers and welcome the author whose expertise can help our audience of readers.

Genius Moves

release date: Jan 01, 2001
Genius Moves
"The art of graphic design is in a constant state of change, evolving dramatically, reinterpreting the past to create the future. This collection showcases the twentieth century''s most influential designs, highlighting the connection between work that proceeded and followed each piece." "Organized chronologically, examples include works from both famous and anonymous graphic artists throughout the century - from Toulouse-Lautrec to Milton Glaser to Art Chantry - visually juxtaposing each example with related designs from the past and future. Authors Steven Heller and Mirko Ilic illuminate their selections with revealing commentary on the graphic styles, devices and influences working together to reach new heights of effectiveness and originality."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved

German Modern

release date: Sep 01, 1998
German Modern
The latest volume in our popular Art Deco series, German Modern explores one of the fountainheads of modern graphic design. The renowned. design team of Heller and Fili presents over zoo of the distinctive images that helped define the look of "the modern" -- many never before published. Through posters, advertising stamps, letterheads, package design, magazine jackets, and numerous other commercial ephemera, the cool sophistication of this hybrid deco style looks as fresh today as it did when it first appeared between the world wars. Unique to German Modern is a chapter on the provisional currency known as Notgeld, which towns and even companies were allowed to print in the years of Germany''s dire inflation. A key reference work and inspirational sourcebook for designers, artists, and aesthetes, German Modern is a colorful exploration of a classic and influential chapter of international design history.

Sourcebook of Visual Ideas

release date: Jan 01, 1989

Teaching Graphic Design

release date: Sep 01, 2003
Teaching Graphic Design
This priceless teaching tool features more than 70 proven-effective programs from the country’s leading graphic design schools. Spanning from traditional, “bricks and mortar” approaches to the ever-widening digital frontier of graphic design, these syllabi include detailed introductions, weekly breakdowns, project suggestions, and selected readings, as well as offer valued background material on the history, social responsibility, and cultural impact of design. More than an instructor’s guide, Teaching Graphic Design is a self-contained chronicle of the past, present, and future of the art and the industry.

Design Firms Open for Business

release date: Mar 01, 2013
Design Firms Open for Business
While many young designers perceive a design studio to be little more than a table and computer, the majority of businesses consider the physical locale and architectural surroundings of a firm to be as important as the work that is produced. Design Firms Open for Business is a firsthand look inside studios and offices, both large and small, from all over the world. The inner workings of more than 40 different-sized and variously focused design establishments are explored, offering keen insights into firms working on everything from two- to three-dimensional projects. Designers reveal their thinking about a broad spectrum of important issues, ranging from the names they selected to the underlying philosophy of their practices to the business models they employ. Profusely illustrated with photos of both specific work and working environments, this book provides a unique blend of analysis and biography rolled into one. Each firm is placed in the spotlight, providing an array of successful models to consider by those who are looking to start their own ventures and by those experienced professionals looking for fresh ideas.

Designing for Children

release date: Jan 01, 1994
Designing for Children
"Children''s culture has become a boom industry, generating tons of accoutrements from toys to school supplies to interactive computer programs. To be successful, such materials must be designed in a way that speaks directly to a young audience yet pleases - and doesn''t alienate - adults. That said, what is good design for children? What criteria does a designer follow in creating products that will appeal to kids without compromising on quality or aesthetics? Steven Heller and Steven Guarnaccia address these and many other related questions in Designing for Children, the first and only book devoted to an increasingly important subject." "Heller and Guarnaccia analyze and celebrate recent advances in child-oriented design and show examples of new work that represent the growing sophistication in this arena. The authors look at hundreds of case studies in which graphics play a major role, specifically in the realms of television, video, and radio; museums and environments; novelties and gifts; toys and games; newspapers and magazines; computers and electronics; theater and performances; and books and posters. Packaging and promotional materials for the various products and activities are also discussed." "In response to the burgeoning children''s market, clients like Sony, Nickelodeon, Esprit/Kids, Hasbro, Stride Rite, Levi Strauss, Hallmark, Pentech, The Nature Company, Mattel, Milton Bradley, Broderbund, and numerous publishers are increasingly employing the talents of innovative designers with an eye toward reaching a young audience. Today among their ranks are such well-known and highly respected graphic artists as Seymour Chwast, Maira Kalman, April Greiman, Paula Scher, and Richard McGuire, many of whose designs for children are featured here." "Designing for Children is an important book for designers of all kinds, but it''s also of interest to parents seeking well-made, thoughtfully designed alternatives to standard mass-market toys, books, and other childhood fare for their kids."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved

Shop America

release date: Jan 01, 2007
Shop America
An extensive collection of hand-illustrated shop window designs from 1938 to 1950, Shop America offers a rare look at mid-century commercial America.

Menu Design in America

release date: Jan 01, 2011
Menu Design in America
Jusqu''à ce que les restaurants deviennent monnaie courante à la fin du XIXe siècle, les menus imprimés détaillant les plats proposés étaient un accessoire rare réservé aux grandes occasions. Avec la multiplication des établissements de bouche, le menu est devenu bien plus qu''une simple liste de mets et de prix. L''apparence et la présentation du menu font aujourd''hui partie intégrante de l''expérience culinaire, si bien que les menus sont devenus un outil commercial et un souvenir que l''on conserve.Menu Design vous fait découvrir les meilleurs exemples de cette niche de l''art graphique. Près de 800 menus, des couleurs vives, ce volume n''est pas un simple catalogue d''éphémérides sur papier; il fait aussi oeuvre de témoignage sur l''histoire de la restauration en Amérique. Outre les couvertures de ces menus, il propose nombre de pages intérieures qui retracent les fantaisies et évolutions que ce métier a connues depuis un siècle. Diverses photos de restaurants complètent cet ouvrage qui séduira tous ceux qui aiment manger dehors, et s''intéressent aux rapports entre histoire du graphisme et de la gastronomie.

Decoding Manhattan

release date: Apr 13, 2021
Decoding Manhattan
Mysteries and folkways of New York City revealed in an entertaining collection of graphic art The life and legend of New York City, from the size of its skyscrapers to the ways of its inhabitants, is vividly captured in this lively collection of more than 250 maps, cross sections, flowcharts, tables, board games, cartoons and infographics, and other unique diagrams spanning 150 years. Superstars such as Saul Steinberg, Maira Kalman, Christoph Niemann, Roz Chast, and Milton Glaser butt up against the unsung heroes of the popular press in a book that is made not only for lovers of New York but also for anyone who enjoys or works with information design.

Nigel Holmes

release date: Jan 01, 2006
Nigel Holmes
In the mid-1970s Holmes introduced an array of inventive new pictograms and ways to use them as key graphic elements in what he dubbed "explanation graphics" which triggered what became "information design" in magazines, newspapers, and other media.

Infographics Designers' Sketchbooks

release date: Oct 14, 2014
Infographics Designers' Sketchbooks
We are living in a golden age of data visualization, in which designers are responding to the information overload of our digital era with astonishing feats of visual thinking. Using a wide variety of techniques, they transform complex ideas into clear, engaging, and memorable infographics. In recent years, books and websites have been collecting the field''s best. While stimulating, these finished projects offer little insight into how visual solutions were reached, making them of limited use to designers wanting to produce work of their own. In Infographic Designers'' Sketchbooks, more than fifty of the world''s leading graphic designers and illustrators open up their private sketchbooks to offer a rare glimpse of their creative processes. Emphasizing idea-generating methods—from doodles and drawings to three-dimensional and digital mock-ups—this revelatory collection is the first to go inside designers'' studios to reveal the art and craft behind infographic design.

Halloween

release date: Jan 01, 2005
Halloween
Collection d''illustrations, de cartes postales, d''affiches et de dessins extraits de magazines américains, sur le thème d''Halloween.

Paul Rand

release date: Aug 29, 2000
Paul Rand
A definitive study of a pioneering figure in American graphic design. Paul Rand (1914-1996) was a pioneering figure in American graphic design whose career spanned almost seven decades. Always enquiring and investigating, he explored the formal vocabulary of European avant-garde art movements and synthesised them to produce a distinctive graphic language. Rand was a major force in editorial design, advertising and corporate identity. He was art director at ''Esquire'' and ''Apparel Arts'' magazines, and he designed the ground-breaking covers for the cultural journal ''Direction''. He worked at the Weintraub Advertising Agency from 1941-1954 and, in 1955, established his own design studio, acting as consultant to companies such as IBM, Westinghouse and UPS. His logos for these companies are world-renowned design classics. This book comprises a definitive collection of Rand''s works, through an exploration of his advertising, publishing and corporate identity work. Steven Heller''s text, with a foreword by designer Armin Hofmann, introduction by advertising guru George Lois, and a concluding essay by designer and writer Jessica Helfand, offer an insight into Paul Rand''s work.

Jackets Required

release date: Mar 01, 1995
Jackets Required
This fascinating and full-color volume presents a superb collection of 270 jackets promoting a wide range of books--from high-brow novels and biographies to mass-market romances and mysteries--while showcasing the talent of some of the era''s most exciting illustrators and designers. Offers a unique resource for graphic artists, illustrators and book lovers.

The Design Entrepreneur

release date: Jan 01, 2008
The Design Entrepreneur
Designers are used to working for clients, but there is nothing better than when the client is oneself. Graphic and product designers, who are skilled with the tools and masters aesthetics, are now in the forefront of this growing entrepreneur movement. Whether personal or collective, drive is the common denominator of all entrepreneurial pursuit; of course, then comes the brilliant idea; and finally the fervent wherewithal to make and market the result. The Design Entrepreneur is the first book to survey this new field and showcase the innovators who are creating everything from books to furniture, clothes to magazines, plates to surfboards, and more. Through case studies with designers like Dave Eggers, Maira Kalman, Charles Spencer Anderson, Seymour Chwast, Jet Mous, Nicholas Callaway, Jordi Duró, and over thirty more from the United States and Europe, this book explores the whys, hows, and wherefores of the conception and production processes. The design entrepreneur must take the leap away from the safety of the traditional designer role into the precarious territory where the public decides what works and what doesn''t. This is the book that shows how that is accomplished.

Freehand

release date: Feb 01, 2018
Freehand
Typography can embrace functions beyond the the purely communicative. From type designers to expressive illustrators, each graphic designer has his or her own way of crafting or applying typefaces.This show- all tour through leading graphic designers'' personal sketchbooks reveals the creative processes behind typefaces, word- images, and logos. Arranged alphabetically, the world''s most exciting designers and typographers-- including Philippe Apeloig, Ed Benguiat, Hoefler Type Foundry, Henrik Kubel, Toshi Omagari, and Francesco Zorzi-- present a staggering range of ways to communicate with typography. More than 800 featured sketchbook pages reveal the designers'' creative practices across diverse briefs, concepts, languages, and alphabets.This rich compendium of typographic ideas stresses the importance of typographic thinking at a time when reading habits are evolving, while celebrating the varied and innovative ways that designers practice this time- honored craft.

Less Is More: New Simplicity In Graphic Design

release date: Sep 10, 1999
Less Is More: New Simplicity In Graphic Design
This text explores the emerging less is more attitude in graphic design through work and insight from 96 of today''''s hottest designers. Featured profiles examine the individual styles and influences of seven prominent designers.''

Becoming a Graphic and Digital Designer

release date: Apr 27, 2015
Becoming a Graphic and Digital Designer
Begin your graphic design career now, with the guidance of industry experts Becoming a Graphic and Digital Designer is a single source guide to the myriad of options available to those pursuing a graphic design career. With an emphasis on portfolio requirements and job opportunities, this guide helps both students and individuals interested in entering the design field prepare for successful careers. Coverage includes design inspiration, design genres, and design education, with discussion of the specific career options available in print, interactive, and motion design. Interviews with leading designers like Michael Bierut, Stefan Sagmeister, and Mirko Ilic give readers an insider''s perspective on career trajectory and a glimpse into everyday operations and inspirations at a variety of companies and firms. Design has become a multi-platform activity that involves aesthetic, creative, and technical expertise. Becoming a Graphic and Digital Designer shows readers that the field once known as "graphic design" is now richer and more inviting than ever before. Learn how to think like a designer and approach projects systematically Discover the varied career options available within graphic design Gain insight from some of the leading designers in their fields Compile a portfolio optimized to your speciality of choice Graphic designers'' work appears in magazines, advertisements, video games, movies, exhibits, computer programs, packaging, corporate materials, and more. Aspiring designers are sure to find their place in the industry, regardless of specific interests. Becoming a Graphic and Digital Designer provides a roadmap and compass for the journey, which begins today.

Men's Adventure Magazines in Postwar America

release date: Jan 01, 2008
Men's Adventure Magazines in Postwar America
Paying homage to the American periodicals of the 1950s, 1960s, and 1970s that documented outrageous exploits, this hefty, comprehensive guide is packed full of colorful cover art, sumptuous sample spreads, and enlightening essays.

Typology

release date: Jun 01, 1999
Typology
In Typology, Steven Heller and Louise Fili, two of the most respected designers working today, cover everything from the calssic elegance of the late 19th century to the fractured hypermedia of today.

Stylepedia

release date: Nov 09, 2006
Stylepedia
A chunky, distinctive object of brilliant design in and of itself, Stylepedia is the first handy, cross-referenced desk guide to the kaleidoscope that is modern design. In hundreds of illustrated entries, Heller and Fili, the award-winning authors of Euro Deco and numerous other popular design titles, survey the designers, schools, and movements that comprise the practice today as well as take a fascinating glimpse back at some of the seminal early leaders. From the first Santa Claus to appear on a Coca-Cola bottle to the increasingly ubiquitous camouflage tee shirt, iconic everyday items of yesterday and today provide valuable inspiration to designers and design aficionados. As quirky as it is useful and positively packed with lavish color illustrations, this designer''s design compendium is the only one of its kind.

British Modern

release date: Jan 01, 1998

Lettering Large

release date: Oct 29, 2013
Lettering Large
Typography has jumped off the printed page to stand on its own as branding, sculpture, and even architecture. Lettering Large examines this phenomenon through a diverse collection of images collected from a vast range of sources around the world. As technology has made construction and production of monumental letters possible, the demand for their design has grown exponentially. This book is the first to chronicle letters as presences in the urban landscape. Preeminent graphic design and typographic commentator and historian Steve Heller teams with Mirko Ilić, a noted graphic designer, to select the most dramatic and telling examples culled from sites across the United States and throughout Europe and Asia.

Graphic Wit

release date: Jan 01, 1991
Graphic Wit
"In Graphic Wit, the first book offering a comprehensive survey of humor in graphic design, Heller and Anderson focus on that special instinct for playfulness inherent in all design, and show the many forms it can take in a skilled graphic artist''s hands. Loaded with examples of successful design humor in such varied forms as book and record jackets, logos, posters, typography, and advertising, Graphic Wit examines the approaches designers can use for comic effect, including repetition, alteration of scale, and juxtaposition, as well as such specific mechanisms as visual puns, parody, nostalgia, wordplay, and typeplay. Case studies of successful ad campaigns reveal how humor can be used for maximum effectiveness and memorability, and in-depth interviews with 14 design luminaries, including Paul Rand, Paula Scher, and Stephen Doyle, provide insight into the play principle, making humor pay off financially, and the challenges involved in humorous design."--back cover.

Dutch Moderne

release date: Apr 01, 1994
Dutch Moderne
Dutch Moderne examines a little-charted genre of Dutch graphic design during the 20''s and 30''s. The stylistic movements of the period - from De Stijl to art deco - played a vital role in bringing the concepts of the modern movement into the commercial world. A synthesis of cubist and ancient Egyptian and Mayan forms, art deco quickly spread throughout post-World War I France, Germany, England, Italy, and Eastern Europe before appearing in Holland. And yet despite its comparatively late start, Dutch designers enthusiastically embraced the style for its contemporary feel, elegance, and streamlined aesthetic as an alternative to staid traditional and outrageous revolutionary graphic approaches. The style influenced virtually all forms of Dutch commercial art, from magazines, newspapers, and posters to trademarks and advertisements. Dutch Moderne features over 500 of these designs, many of which have never before been published in the United States, by scores of designers both renowned and anonymous. These unearthed artifacts of Dutch commercial design reveal the rich legacy of an indigenous style. This book is an essential resource for graphic designers, students of design, and pop culture history aficionados alike.

Alex Steinweiss. the Inventor of the Modern Album Cover

release date: Jan 01, 2015
Alex Steinweiss. the Inventor of the Modern Album Cover
Plattensammler und Grafikdesigner aufgepasst! Dieser neue erschwingliche Band über Alex Steinweiss'' geniale Cover Art präsentiert die bahnbrechende Mischung aus Typografie und Illustration, die das Musikgeschäft revolutionierte. "Alex Steinweiss gilt als derjenige, der ganz allein Format, Design und grafische ,Sprache'' des Plattencovers schuf." -The Times, London

Design School

release date: Oct 01, 2011
Design School
Design School is a richly illustrated, unprecedented anthology of over 50 of the most challenging class projects from design schools around the world. The projects range from basic typography to social responsibility. From printed matter to environmental extravaganzas, students are challenged to push the limits of form and content. How do students learn to solve design problems? How do cultural differences impact the way design is taught? What do design students want from their class assignments? What do design teachers hope to impart? The answers can be found in this impressive compendium of choice projects from the likes of the University of Art and Design, Helsinki, Finland; Fabrica, Bologna Academy of Fine Arts, Italy; Arts Academy of Split, Croatia; School of Visual Arts, New York, United States; Berlin University of the Arts, Germany, and many more. Design School is an essential resource for teachers seeking uniquely successful projects.

Hell

release date: Oct 10, 2023
Hell
A descent into discovering different versions of hell and its realms of torture around the world across literature, religions, culture, and folklore, gorgeously illustrated and accompanied by writing on the origins and details of each hell. Whether it''s a real place, a human construct, an idea, or a superstition, hell is a grotesque demimonde in literature, cultures, religions, and folklore throughout the ages. There are many different hells to be found, each one distressing in its own way. But they all share the same essence: they are terrible places guarded by one or more evil spirits, where punishment is split into various levels of damnation. Those who wish to venture on this dangerous journey beyond the gates of the underworld will find their guide in two extraordinary authors and graphic designers: Steven Heller and Seymour Chwast. And like Dante in the footsteps of Virgil, they will be able to navigate their way through the burning (or icy!) dark realms that lurk in the heart of the human imagination—the Jewish Gehenna, the Sunni Jahannam, the Swahili hell, the Mayan myth of Xibalbá, and many others—as well as all the characters who have created hell, visited it, or been involved in more or less fortunate descents into it. Equally appealing to fans of the literary hellscape of Dante''s Inferno, the bright utopia of The Good Place, and the dark humor of Edward Gorey, Hell offers a feast of chillingly hilarious graphic art and illuminating content that comprehensively plumbs the multiple depths of the underworld.

Iron Fists

release date: Jul 02, 2008
Iron Fists
An illustrated history of propaganda art and design from Nazi Germany, Fascist Italy, the USSR, and Communist China.
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