New Releases by Scott McCloud

Scott McCloud is the author of Making Comics (2011), Entender o Cómic (2011), Léquilibre des forces (2011), Comics machen : alles über Comics, Manga und graphic novels (2010), Kako nastane strip (2010).

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Making Comics

release date: Oct 18, 2011
Making Comics
Scott McCloud tore down the wall between high and low culture in 1993 with Understanding Comics, a massive comic book about comics, linking the medium to such diverse fields as media theory, movie criticism, and web design. In Reinventing Comics, McCloud took this to the next level, charting twelve different revolutions in how comics are generated, read, and perceived today. Now, in Making Comics, McCloud focuses his analysis on the art form itself, exploring the creation of comics, from the broadest principles to the sharpest details (like how to accentuate a character''s facial muscles in order to form the emotion of disgust rather than the emotion of surprise.) And he does all of it in his inimitable voice and through his cartoon stand–in narrator, mixing dry humor and legitimate instruction. McCloud shows his reader how to master the human condition through word and image in a brilliantly minimalistic way. Comic book devotees as well as the most uninitiated will marvel at this journey into a once–underappreciated art form.

Entender o Cómic

release date: Aug 01, 2011

Léquilibre des forces

release date: Jul 06, 2011
Léquilibre des forces
Les laboratoires S.T.A.R. ont fabriqué un incroyable fusil capable de contrôler la gravité. Et Lex Luthor veut s’en emparer à tout prix ! Il charge donc deux de ses hommes de main de le dérober. Superman intervient mais a-t-il les moyens de faire échouer leur plan... si la gravité le cloue au sol et l’empêche même de marcher ! Deux nouveaux épisodes de l’Homme d’Acier à ne pas manquer !

Comics machen : alles über Comics, Manga und graphic novels

release date: Jan 01, 2010

Kako nastane strip

release date: Jan 01, 2010

Zot! Special Edition

release date: Nov 11, 2008
Zot! Special Edition
From comics pioneer Scott McCloud, the complete black and white collection of Zot!, featuring never-before-seen artwork and extensive commentary by the author Long before manga took the American comics market by storm, Scott McCloud (Understanding Comics, Making Comics) combined the best ideas from manga, alternative comics, and superheroes into Zot!—a frenetic and innovative exploration of comics'' potential that helped set the stage for McCloud''s later groundbreaking theoretical work. Zachary T. Paleozogt lives in "the far-flung future of 1965," a utopian Earth of world peace, robot butlers, and flying cars. Jenny Weaver lives in an imperfect world of disappointment and broken promises—the Earth we live in. Stepping across the portals to each other''s worlds, Zot and Jenny''s lives will never be the same again. Now, for the first time since its original publication more than twenty years ago, every one of McCloud''s pages from the black and white series has been collected in this must-have commemorative edition for aficionados to treasure and new fans to discover.

Reinventing Comics (Mencipta Ulang Komik)

release date: Jan 01, 2008

Membuat komik

release date: Jan 01, 2008

Comics machen

release date: Sep 22, 2007
Comics machen
Nach dem sich Scott McCloud in seinen ersten beiden Büchern »Comics richtig lesen« und »Comics neu erfinden« der Theorie und der Zukunft des Mediums Comic gewidmet hat, wendet er sich nun den praktischen Dingen zu. »Comics machen« schildert in gewohnt profunder und amüsanter Weise den Prozess des Comic-Schaffens. Hier lernt man alles über... - die Wahl des richtigen Bildausschnitts, um eine klare und stringente Geschichte zu erzählen. - die Aufteilung einer Seite, um den besten Lesefluss zu ermöglichen. - die gelungene Komposition von Texten und Bildern. - die Schaffung neuer und interessanter Figuren. - den Gebrauch von Körpersprache, Gestik und Mimik, um den Figuren Leben einzuhauchen. - die Schaffung vielfältiger und glaubhafter Welten, in denen die Leser sich verlieren können. - die richtigen Zeichenwerkzeuge. - die verschiedenen Comicstile und Genres. Dieses Buch ist ein umfassender Wegweiser für alle, die selbst Comics machen wollen. Ganz gleich ob sie für Comics, Manga oder Graphic Novels schwärmen, ob sie zeichnen, Geschichten schreiben oder beides verbinden wollen.

Hacer cómics

release date: May 01, 2007
Hacer cómics
Aprende a: elegir los momentos adecuados para aclarar y dar fuerza a tus historias; encuadrar las acciones y dirigir el ojo del lector por la página de cómic; elegir palabras e imágenes que comuniquen en conjunción; crear personajes variados y atractivos; dominar el lenguaje corporal y las expresiones faciales; crear mundos ricos y creíbles para que tus lectores los exploren; elegir las herramientas que son adecuadas para ti; navegar por el vasto mundo de los estilos y géneros del cómic--P. [4] of cover.

Entender el cómic

release date: Jan 01, 2007

Fare il fumetto

release date: Jan 01, 2007

Scott McCloud présente Faire de la bande dessinée

release date: Jan 01, 2007
Scott McCloud présente Faire de la bande dessinée
Dans le prolongement de "L''art invisible" et de "Réinventer la bande dessinée", un ouvrage qui aborde l''art d''écrire des bandes dessinées et les techniques que cet art met en oeuvre. Et cela sous la forme même d''une bande dessinée. [SDM].

Capire il fumetto

release date: Jan 01, 2006

Reinventando os quadrinhos

release date: Jan 01, 2006
Reinventando os quadrinhos
Nesta obra, o autor tem o intuito de detectar doze revoluções no modo como os quadrinhos são criados, lidos e percebidos na modernidade. Procura abordar este tipo de arte como forma de literatura, destacar a batalha pelos direitos dos criadores, apontar a percepção volátil e transitória que o público pode ter dos quadrinhos e mostrar como se constrói a representação sexual e étnica neste meio. Além disso, o autor pretende pintar um retrato das revoluções digitais nos quadrinhos, incluindo informações sobre a complexidade desse processo, o mundo da difusão online e os desafios do cenário digital.

24 Hour Comics All-Stars

release date: Apr 01, 2005
24 Hour Comics All-Stars
A collection of comics by various comic authors, all of which were written within a 24 hour time frame.

Flight

release date: Jan 01, 2004
Flight
An anthology of graphic shorts by a variety of international artists.

Panel Two

release date: Mar 01, 2003
Panel Two
Scripts by Mike Baron, Otto Binder, Peter David, Mark Evanier, Scott McCloud, Bill Mumy and Miguel Ferrer, Sara Ryan, Gail Simone, and Judd Winick, each introduced by respective author. Commentary offered from Lea Hernandez, Steve Leialoha, Chuck Austen, Steve Lieber, Mark Heike and Pop Mhan.

Comics richtig lesen

release date: Apr 22, 2001
Comics richtig lesen
»Geschickt als ein leicht lesbarer Comic verkleidet, dekonstruiert Scott McClouds einfach gehaltener Band die geheime Sprache der Comics, während nebenbei Geheimnisse von Zeit, Raum, Kunst und Kosmos enthüllt werden. Der intelligenteste Comic, den ich seit langem gesehen habe. Bravo!« Art Spiegelman

Comics neu erfinden

release date: Jan 01, 2001

Reinventare il fumetto. Immaginazione e tecnologia rivoluzionano una forma artistica

release date: Jan 01, 2001

La Revolución de los cómics

release date: Jan 01, 2001

Reinventing Comics

release date: Jul 25, 2000
Reinventing Comics
In 1993, Scott McCloud tore down the wall between high and low culture with the acclaimed international hit Understanding Comics, a massive comic book that explored the inner workings of the worlds most misunderstood art form. Now, McCloud takes comics to te next leavle, charting twelve different revolutions in how comics are created, read, and preceived today, and how they''re poised to conquer the new millennium. Part One of this fascinating and in-depth book includes: The life of comics as an art form and as literture The battle for creators'' rights Reinventing the business of comics The volatile and shifting public percptions of comics Sexual and ethnic representation on comics Then in Part Two, McCloud paints a brethtaling picture of comics'' digital revolutions, including: The intricacies of digital production The exploding world of online delivery The ultimate challenges of the infinite digital canvas

Understanding Comics, the Invisible Art

release date: Jan 01, 2000
Understanding Comics, the Invisible Art
Presented in comic strip form, explores the history, symbolism, technique and content of the comic strip genre.

Superman

release date: Jan 01, 1998
Superman
Inspired by his animated adventures on the Kids'' WB!, this collection of fast-paced adventures features Superman''s battles with Metallo, Brainiac, and Livewire, as well as the ever-present menace of Lex Luthor.

The New Adventures of Abraham Lincoln

release date: Jan 01, 1998
The New Adventures of Abraham Lincoln
"My first attempt at computer-generated artwork was, by any reasonable measure, a flop. Reaction broke down into two groups: Those who despised the book and thought that the cartoony artwork and the 3D cgi backgrounds worked badly together, and a smaller group who liked the book--and thought that the cartoony artwork and the 3D cgi backgrounds worked badly together. The story followed 10-year old Byron Johnson and his friend Marcie as they try to expose an imposter Abraham Lincoln before he can reclaim and "finish" his term as President of the United States. Halfway through, the real Abraham Lincoln is resurrected to help them, and then it turns out the whole thing was an alien plot and ... oh, nevermind ..."--Scottmccloud.com
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